terminalmods: Default (Default)
Terminal Tokyo Mods ([personal profile] terminalmods) wrote in [community profile] theamusement2013-05-27 02:02 am

TEST DRIVE MEME--JUNE

TEST DRIVE MEME
Interested in joining Terminal Tokyo? Well, before you apply feel free to testdrive any character you're interested in playing here! This is a good way to see how your character will work in the environment or even the potential CR.

For the sake of this meme you are allowed to choose your own partners but it will not count as game canon. Nothing that happens here will, it's just for practice!

That said we've decided to give you a bit of what you will see if you join the game. Keep in mind once a month we'll put up sets of missions your characters can join for bit, which is what some of these are! Others are mini-events. So here we go:

MINI-EVENTS

1) ON THE FRITZ!: Data gets scrambled from time-to-time and, unfortunately for you, so does your Digimon! The Digital World is having difficulty dealing with some of the Data, so all the Digimon are randomly changing back and forth from their digivolutions. Hope you have room for a giant dinosaur in your rooms! OH, DON'T STEP ON THE BOTAMON!
2) BATTLE MUSIC: One of the shifts causes music to follow your character around for a maximum of two days. Are they upset? Rocking out? Whatever they're doing we hope they're enjoying their new battle theme!
3) ROCK PAPER SCISSORS--DUCK!: Sometimes the most juvenile of games becomes the most perfect way to relax. Why not enjoy a few rounds of everyone's favorite game "Rock Paper Scissors"? Just be careful. It seems a fewDracmon have decided to take this game quite literally and won't stop until you have beaten them at their own game. Just...beware of falling rocks, flying paper cranes, and sniping scissors...


MISSIONS

1) CALL THE EXTERMINATORS: 500 BIT Despite the battle that took place some time ago, it seems that a few Beemon made it out alive and are ready to terrorize the city once more. They aren't so great in numbers or strength, but they're still annoying nonetheless. Keep the city from falling apart, and receive a reward!
2) CAPTURE THE FLAG: 300 BIT Poor, poor Elecmon. The baby Digimon in Primary Village all want to play Capture the Flag, but one Digimon is not enough to play with. Please come keep the babies busy, and Elecmon will pay you for your troubles. Hurry! They're getting restless!
3) I'VE BEEN WORKING ON THE TRAILMON: 300 BIT Though they live in what's called a "graveyard", the Trailmon who live there are still Digimon and need love too. Give them a bath. Sing them a song. Treat them nicely, and they might give you a reward for keeping them company.
4) Laffy Taffy: 500 BIT A new candy shop is about to open, but there is just one problem. THERE ARE NO TAFFY PULLERS TO MAKE THE TAFFY FOR THE GRAND OPENING! And everyone knows that taffy is the best candy of all. Chosen and their partners get paid a mighty fine fee for aiding in the pulling of the taffy. Watch out that you don't get stuck!
5) TRAINING WITH CHOSEN: 100 BIT With some of the recent Chosen adjusting to their roles, some of the newer Chosen might be looking to them for help, which includes fighting experience. In the spirit of promoting such camaraderie, an observing or participating NPC will give those actively training a few bits for their effort.


And, as always, you're also allowed to do this in a free form! These are just ideas to get your gears rolling and see what to expect.
(NOTE: All missions and events are more light-hearted here, but will not always be in game).

interconnect: (☠ plans that I've made start to fade)

[personal profile] interconnect 2013-06-02 03:41 pm (UTC)(link)
[ Someone who is a little too used to being reckless doesn't exactly see a speeding skateboard as any sort of danger. What's more, the raucous noise he still doesn't understand stops him in his tracks, ears twitching as he turns to face the rapidly approaching Beat.

Terriermon, arms clinging over his shoulders like an entirely useless backpack, knows better than his partner does here. ]


Hey! Don't stop now, we're gonna get hit!
respecting: (I'm not here to be perfect)

1/2

[personal profile] respecting 2013-06-02 08:55 pm (UTC)(link)
[well, at least Sissel is being REALLY OBVIOUS so Beat sees him before he becomes skateboard roadkill.]

Bwaaaah! Bail out, Gaomon!

[Gaomon leaps out of Beat's arms, sailing back away and doing his best to land safely. Beat can't stop his momentum toward the two in the road, however...]
Edited 2013-06-03 05:54 (UTC)
respecting: (hey yo free pine cones!)

[personal profile] respecting 2013-06-02 09:01 pm (UTC)(link)
[He'll just pull up in an instant and try to jump over him instead!]
interconnect: (☠ how I've been wasting my time)

[personal profile] interconnect 2013-06-03 01:25 am (UTC)(link)
[ Thankfully, Sissel's reflexes are still in pretty good condition. As Terriermon pulls back to try and get his partner to step away, Sissel lets his knees give out to drive himself to the ground, ears pinning flat to his head. It looks like Beat is going to attempt a trick Sissel would use... if he could still do tricks. ]

Is that noise coming from you?!
respecting: (zz kh 3)

1/2

[personal profile] respecting 2013-06-03 05:36 am (UTC)(link)
[Only skateboard tricks here! Beat can actually jump very high, so if Sissel's ducking, there's no way they'll collide at this point. He lands hard a little ways away and then flips the board to face him.]

Did you say Noise?! [Beat looks around quickly to make sure nothing is sneaking up on him - he even looks down at his feet and up at the sky.]
Edited 2013-06-03 05:56 (UTC)
respecting: (I've got myself to follow)

[personal profile] respecting 2013-06-03 05:40 am (UTC)(link)
[After seeing nothing, he realizes he must mean the theme music. Speaking of which, now that he's not tearing the place up, it's changed to an overworld theme that is somewhat calmer. Somewhat.]

Oh, that! Yeah, I guess it is. Dunno what started it though.

[but it obviously doesn't bother him.]
Edited (I KEEP FORGETTING NOT TO USE MY WEEK 2 ICONS REALLY SORRY ) 2013-06-03 05:55 (UTC)